Alignment: Moonstone
Month / Cycle: Threshold Cycle
Core Archetype: Non-Hand Casting / Threshold Magic
Playstyle: Cast from grave, banished zone, and zones other than hand; open portals; reuse spent cards; generate value from impossible places
Starter Deck Includes: 12 exclusive Legendary Mage Relics, Iconic Legendary Characters, and Core Set support cards
The Conjurer is the Mage of thresholds, portals, and impossible access. Conjurers win by casting cards from places other Mages cannot normally reach, including the grave, banished zone, and other zones beyond the hand. They are ideal for players who enjoy clever sequencing, recursion, unusual angles of attack, and making the opponent fight against resources they thought were already gone.
In the world of MageTCG, Conjurers do not simply summon things — they open doors where no doors should exist. Their magic bends the boundaries between life and death, presence and exile, memory and reality. A Conjurer studies the spaces between worlds, then reaches through them to pull power back into the duel.
The Conjurer Starter Deck gives this class its full identity through 12 exclusive Legendary Mage Relics unavailable in the Core Set booster pool, supported by Iconic Legendary Characters and carefully chosen Core Set cards. It is built for players who want to cast from beyond the hand, reopen closed paths, and win by turning the grave, the banished zone, and the threshold itself into weapons.
