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Enchanter

Alignment: Diamond
Month / Cycle: April
Core Archetype: Mage Body Relic / Enchanted Gear
Playstyle: Suit up, empower Characters, stack relic synergy, protect the board
Starter Deck Includes: 12 exclusive Legendary Mage Relics, Iconic Legendary Characters, and Core Set support cards

The Enchanter is the Mage of enchanted gear, sacred relics, and battlefield empowerment. Rather than winning through raw aggression alone, Enchanters build power through Mage Body Relics, turning weapons, armor, robes, shields, and arcane tools into a growing source of strength. They are ideal for players who enjoy building a board, protecting key Characters, and watching every relic make their army harder to defeat.

In the world of MageTCG, Enchanters represent the ancient discipline of binding magic into physical form. Their power does not vanish after a single spell; it remains, radiates, and transforms everything around it. An Enchanter does not merely wield relics — they awaken them, layering protection and power until the battlefield itself bends around their enchanted presence.

The Enchanter Starter Deck gives this class its full identity through 12 exclusive Legendary Mage Relics unavailable in the Core Set booster pool, supported by Iconic Legendary Characters and carefully chosen Core Set cards. It is built for players who want to suit up, protect their allies, and turn enchanted relics into lasting battlefield dominance.

The Arcane Orders

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